SHADERGROUP
SHADERGROUP([path])
Type: Action
Category: Settings
Permission: N/A
Since Minecraft Version: v1.7.2
Since Version: v0.10.4
Minor: 10
API: 15
Patch: 4
Description
Sets the active shader group to the shader matching path
Can be one of the following shaders:
"spider""outline""desaturate""wobble""scan_pincushion""ntsc""creeper""color_convolve""blur""bits""blobs2""flip""invert""notch""antialias""entity_outline""bumpy""sobel""art""blobs""fxaa""pencil""phosphor""deconverge""green"
You can also use "+" or "-" to toggle between shaders.
Returns the name of the selected shader.
Changelog
- Added em v0.10.4:
- Updated em v0.11.3: Use `"-"` to step backwards through shaders