List of Resources
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All Calculations Control Flow Equipped Armor Equipped Tool GUI Input Looking at Mod related Player Position Server Settings Time and Date Variables WorldFiltros ativos: Categoria: "Mod related" Tipo: "Action"
BINDGUI
ActionBinds the specified custom screen to the slot specified
Category: Mod relatedCHATFILTER
ActionEnable or disable the chat filter
Category: Mod relatedCONFIG
ActionSwitch to the specified configuration
Category: Mod relatedEXEC
ActionCreates a task by running the specified script file. The task name can be used by [STOP](/docs/actions/stop) to stop this script, or by [ISRUNNING](/docs/actions/isrunning) to check if it is active. The params will be provided to the script as either variables (`&var1`, `&var2`, `&var3`, ...) or parameters (`$$[1]`, `$$[2]`, `$$[3]`, ...).
Category: Mod relatedFILTER
ActionIndicate that this chat message should be filtered and terminate
Category: Mod relatedGETPROPERTY
ActionReturns the value of the specified property from the specified GUI control The following properties are available for each control: * __Button__ * `"name"` * `"visible"` * `"hotkey"` * `"text"` * `"hide"` * `"sticky"` * `"colour"` * `"background"` * __Icon__ * `"name"` * `"visible"` * `"align"` * `"scale"` * `"damage"` * `"background"` * __Label__ * `"name"` * `"visible"` * `"align"` * `"text"` * `"binding"` * `"shadow"` * `"colour"` * `"background"` * __Custom Gui__ * `"name"` * `"visible"` * `"layout"` * `"width"` * `"heigth"` * __Playback Status__ * `"name"` * `"visible"` * __Progress Bar__ * `"name"` * `"visible"` * `"expression"` * `"style"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Slider__ * `"name"` * `"visible"` * `"binding"` * `"hotkeydec"` * `"hotkeyinc"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Textarea__ * `"name"` * `"visible"` * `"lifespan"` * `"colour"`
Category: Mod relatedIMPORT
ActionOverlay the specified configuration
Category: Mod relatedISRUNNING
ActionReturns whether the specified macro is currently running. The ID of a script is displayed in the "Macro Activate" screen, and will be always the task name, when it was started through [EXEC](/docs/actions/exec), or the name of the key/button, if it was started with file includes ($$<file.txt>) or ran directly from a key/button.
Category: Mod relatedLOGTO
ActionOutputs the specified text into the specified target, target can be a text file name or the name of a textarea. If you specify a file as a target is has to end with the `.txt` file extension. The files will always end up in `.minecraft\liteconfig\common\macros\logs`. It is not possible to change that location.
Category: Mod relatedMODIFY
ActionSet new content for this chat message
Category: Mod relatedPASS
ActionIndicate that this chat message should PASS the filter and terminate
Category: Mod relatedPROMPT
ActionDisplays a prompt (or prompts) by parsing the params in paramstring. Returns the result. `<paramstring>` can be any of the [parameters](/docs/parameters).
Category: Mod relatedREPL
ActionAccess the REPL interface. [Commands for the REPL have their own page](/docs/commands)
Category: Mod relatedSETLABEL
ActionSets the text (and optionally binding) of the specified label
Category: Mod relatedSETPROPERTY
ActionSets the value of the specified property on the specified GUI control The values set with this action are not saved until you edit the control manually. The following properties are available for each control: * __Button__ * `"visible"` * `"hotkey"` * `"text"` * `"hide"` * `"sticky"` * `"colour"` * `"background"` * __Icon__ * `"visible"` * `"align"` * `"scale"` * `"damage"` * `"background"` * __Label__ * `"visible"` * `"align"` * `"text"` * `"binding"` * `"shadow"` * `"colour"` * `"background"` * __Custom Gui__ * `"visible"` * `"layout"` * `"width"` * `"heigth"` * __Playback Status__ * `"visible"` * __Progress Bar__ * `"visible"` * `"expression"` * `"style"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Slider__ * `"visible"` * `"binding"` * `"hotkeydec"` * `"hotkeyinc"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Textarea__ * `"visible"` * `"lifespan"` * `"colour"` `"colour"` properties support hex color codes in the format of `rgb`, `rrggbb`, or `aarrggbb`. Alternatively they support the following color names: * `ALICEBLUE` * `ANTIQUEWHITE` * `AQUA` * `AQUAMARINE` * `AZURE` * `BEIGE` * `BISQUE` * `BLACK` * `BLANCHEDALMOND` * `BLUE` * `BLUEVIOLET` * `BROWN` * `BURLYWOOD` * `CADETBLUE` * `CHARTREUSE` * `CHOCOLATE` * `CORAL` * `CORNFLOWERBLUE` * `CORNSILK` * `CRIMSON` * `CYAN` * `DARKBLUE` * `DARKCYAN` * `DARKGOLDENROD` * `DARKGREEN` * `DARKGREY` * `DARKKHAKI` * `DARKMAGENTA` * `DARKOLIVEGREEN` * `DARKORANGE` * `DARKORCHID` * `DARKRED` * `DARKSALMON` * `DARKSEAGREEN` * `DARKSLATEBLUE` * `DARKSLATEGREY` * `DARKTURQUOISE` * `DARKVIOLET` * `DEEPPINK` * `DEEPSKYBLUE` * `DIMGREY` * `DODGERBLUE` * `FIREBRICK` * `FLORALWHITE` * `FORESTGREEN` * `FUCHSIA` * `GAINSBORO` * `GHOSTWHITE` * `GOLD` * `GOLDENROD` * `GREEN` * `GREENYELLOW` * `GREY` * `HONEYDEW` * `HOTPINK` * `INDIANRED` * `INDIGO` * `IVORY` * `KHAKI` * `LAVENDER` * `LAVENDERBLUSH` * `LAWNGREEN` * `LEMONCHIFFON` * `LIGHTBLUE` * `LIGHTCORAL` * `LIGHTCYAN` * `LIGHTGOLDENRODYELLOW` * `LIGHTGREEN` * `LIGHTGREY` * `LIGHTPINK` * `LIGHTSALMON` * `LIGHTSEAGREEN` * `LIGHTSKYBLUE` * `LIGHTSLATEGREY` * `LIGHTSTEELBLUE` * `LIGHTYELLOW` * `LIME` * `LIMEGREEN` * `LINEN` * `MAROON` * `MEDIUMAQUAMARINE` * `MEDIUMBLUE` * `MEDIUMORCHID` * `MEDIUMPURPLE` * `MEDIUMSEAGREEN` * `MEDIUMSLATEBLUE` * `MEDIUMSPRINGGREEN` * `MEDIUMTURQUOISE` * `MEDIUMVIOLETRED` * `MIDNIGHTBLUE` * `MINECRAFT_AQUA` * `MINECRAFT_BLACK` * `MINECRAFT_BLUE` * `MINECRAFT_CYAN` * `MINECRAFT_DARKGREY` * `MINECRAFT_GOLD` * `MINECRAFT_GREEN` * `MINECRAFT_GREY` * `MINECRAFT_LIGHTBLUE` * `MINECRAFT_LIGHTGREEN` * `MINECRAFT_LIGHTRED` * `MINECRAFT_MAGENTA` * `MINECRAFT_PURPLE` * `MINECRAFT_RED` * `MINECRAFT_WHITE` * `MINECRAFT_YELLOW` * `MINTCREAM` * `MISTYROSE` * `MOCCASIN` * `NAVAJOWHITE` * `NAVY` * `OLDLACE` * `OLIVE` * `OLIVEDRAB` * `ORANGE` * `ORANGERED` * `ORCHID` * `PALEGOLDENROD` * `PALEGREEN` * `PALETURQUOISE` * `PALEVIOLETRED` * `PAPAYAWHIP` * `PEACHPUFF` * `PERU` * `PINK` * `PLUM` * `POWDERBLUE` * `PURPLE` * `RED` * `ROSYBROWN` * `ROYALBLUE` * `SADDLEBROWN` * `SALMON` * `SANDYBROWN` * `SEAGREEN` * `SEASHELL` * `SIENNA` * `SILVER` * `SKYBLUE` * `SLATEBLUE` * `SLATEGREY` * `SNOW` * `SPRINGGREEN` * `STEELBLUE` * `TAN` * `TEAL` * `THISTLE` * `TOMATO` * `TURQUOISE` * `VIOLET` * `WHEAT` * `WHITE` * `WHITESMOKE` * `YELLOW` * `YELLOWGREEN`
Category: Mod relatedSHOWGUI
ActionShow a custom gui screen, creates it if it doesn't exist. Set `[macro_keys]` to `true` when macro keys should still work.
Category: Mod relatedSTORE
ActionStores a value into one of the predefined parameter lists Currently only `"place"` is allowed for `<type>` Your current location will be saved into the `$$p` list
Category: Mod relatedSTOREOVER
ActionStores a value into one of the predefined parameter lists and overwrites an entry if it already exists Currently only `"place"` is allowed for `<type>` Your current location will be saved into the `$$p` list
Category: Mod relatedUNIMPORT
ActionRemove the specified configuration overlay if active
Category: Mod related