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Filtros ativos: Categoria: "Mod related" Tipo: "Action"

BINDGUI
Action

Binds the specified custom screen to the slot specified

Category: Mod related
CHATFILTER
Action

Enable or disable the chat filter

Category: Mod related
CONFIG
Action

Switch to the specified configuration

Category: Mod related
EXEC
Action

Creates a task by running the specified script file. The task name can be used by [STOP](/docs/actions/stop) to stop this script, or by [ISRUNNING](/docs/actions/isrunning) to check if it is active. The params will be provided to the script as either variables (`&var1`, `&var2`, `&var3`, ...) or parameters (`$$[1]`, `$$[2]`, `$$[3]`, ...).

Category: Mod related
FILTER
Action

Indicate that this chat message should be filtered and terminate

Category: Mod related
GETPROPERTY
Action

Returns the value of the specified property from the specified GUI control The following properties are available for each control: * __Button__ * `"name"` * `"visible"` * `"hotkey"` * `"text"` * `"hide"` * `"sticky"` * `"colour"` * `"background"` * __Icon__ * `"name"` * `"visible"` * `"align"` * `"scale"` * `"damage"` * `"background"` * __Label__ * `"name"` * `"visible"` * `"align"` * `"text"` * `"binding"` * `"shadow"` * `"colour"` * `"background"` * __Custom Gui__ * `"name"` * `"visible"` * `"layout"` * `"width"` * `"heigth"` * __Playback Status__ * `"name"` * `"visible"` * __Progress Bar__ * `"name"` * `"visible"` * `"expression"` * `"style"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Slider__ * `"name"` * `"visible"` * `"binding"` * `"hotkeydec"` * `"hotkeyinc"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Textarea__ * `"name"` * `"visible"` * `"lifespan"` * `"colour"`

Category: Mod related
IMPORT
Action

Overlay the specified configuration

Category: Mod related
ISRUNNING
Action

Returns whether the specified macro is currently running. The ID of a script is displayed in the "Macro Activate" screen, and will be always the task name, when it was started through [EXEC](/docs/actions/exec), or the name of the key/button, if it was started with file includes ($$<file.txt>) or ran directly from a key/button.

Category: Mod related
LOGTO
Action

Outputs the specified text into the specified target, target can be a text file name or the name of a textarea. If you specify a file as a target is has to end with the `.txt` file extension. The files will always end up in `.minecraft\liteconfig\common\macros\logs`. It is not possible to change that location.

Category: Mod related
MODIFY
Action

Set new content for this chat message

Category: Mod related
PASS
Action

Indicate that this chat message should PASS the filter and terminate

Category: Mod related
PROMPT
Action

Displays a prompt (or prompts) by parsing the params in paramstring. Returns the result. `<paramstring>` can be any of the [parameters](/docs/parameters).

Category: Mod related
REPL
Action

Access the REPL interface. [Commands for the REPL have their own page](/docs/commands)

Category: Mod related
SETLABEL
Action

Sets the text (and optionally binding) of the specified label

Category: Mod related
SETPROPERTY
Action

Sets the value of the specified property on the specified GUI control The values set with this action are not saved until you edit the control manually. The following properties are available for each control: * __Button__ * `"visible"` * `"hotkey"` * `"text"` * `"hide"` * `"sticky"` * `"colour"` * `"background"` * __Icon__ * `"visible"` * `"align"` * `"scale"` * `"damage"` * `"background"` * __Label__ * `"visible"` * `"align"` * `"text"` * `"binding"` * `"shadow"` * `"colour"` * `"background"` * __Custom Gui__ * `"visible"` * `"layout"` * `"width"` * `"heigth"` * __Playback Status__ * `"visible"` * __Progress Bar__ * `"visible"` * `"expression"` * `"style"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Slider__ * `"visible"` * `"binding"` * `"hotkeydec"` * `"hotkeyinc"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Textarea__ * `"visible"` * `"lifespan"` * `"colour"` `"colour"` properties support hex color codes in the format of `rgb`, `rrggbb`, or `aarrggbb`. Alternatively they support the following color names: * `ALICEBLUE` * `ANTIQUEWHITE` * `AQUA` * `AQUAMARINE` * `AZURE` * `BEIGE` * `BISQUE` * `BLACK` * `BLANCHEDALMOND` * `BLUE` * `BLUEVIOLET` * `BROWN` * `BURLYWOOD` * `CADETBLUE` * `CHARTREUSE` * `CHOCOLATE` * `CORAL` * `CORNFLOWERBLUE` * `CORNSILK` * `CRIMSON` * `CYAN` * `DARKBLUE` * `DARKCYAN` * `DARKGOLDENROD` * `DARKGREEN` * `DARKGREY` * `DARKKHAKI` * `DARKMAGENTA` * `DARKOLIVEGREEN` * `DARKORANGE` * `DARKORCHID` * `DARKRED` * `DARKSALMON` * `DARKSEAGREEN` * `DARKSLATEBLUE` * `DARKSLATEGREY` * `DARKTURQUOISE` * `DARKVIOLET` * `DEEPPINK` * `DEEPSKYBLUE` * `DIMGREY` * `DODGERBLUE` * `FIREBRICK` * `FLORALWHITE` * `FORESTGREEN` * `FUCHSIA` * `GAINSBORO` * `GHOSTWHITE` * `GOLD` * `GOLDENROD` * `GREEN` * `GREENYELLOW` * `GREY` * `HONEYDEW` * `HOTPINK` * `INDIANRED` * `INDIGO` * `IVORY` * `KHAKI` * `LAVENDER` * `LAVENDERBLUSH` * `LAWNGREEN` * `LEMONCHIFFON` * `LIGHTBLUE` * `LIGHTCORAL` * `LIGHTCYAN` * `LIGHTGOLDENRODYELLOW` * `LIGHTGREEN` * `LIGHTGREY` * `LIGHTPINK` * `LIGHTSALMON` * `LIGHTSEAGREEN` * `LIGHTSKYBLUE` * `LIGHTSLATEGREY` * `LIGHTSTEELBLUE` * `LIGHTYELLOW` * `LIME` * `LIMEGREEN` * `LINEN` * `MAROON` * `MEDIUMAQUAMARINE` * `MEDIUMBLUE` * `MEDIUMORCHID` * `MEDIUMPURPLE` * `MEDIUMSEAGREEN` * `MEDIUMSLATEBLUE` * `MEDIUMSPRINGGREEN` * `MEDIUMTURQUOISE` * `MEDIUMVIOLETRED` * `MIDNIGHTBLUE` * `MINECRAFT_AQUA` * `MINECRAFT_BLACK` * `MINECRAFT_BLUE` * `MINECRAFT_CYAN` * `MINECRAFT_DARKGREY` * `MINECRAFT_GOLD` * `MINECRAFT_GREEN` * `MINECRAFT_GREY` * `MINECRAFT_LIGHTBLUE` * `MINECRAFT_LIGHTGREEN` * `MINECRAFT_LIGHTRED` * `MINECRAFT_MAGENTA` * `MINECRAFT_PURPLE` * `MINECRAFT_RED` * `MINECRAFT_WHITE` * `MINECRAFT_YELLOW` * `MINTCREAM` * `MISTYROSE` * `MOCCASIN` * `NAVAJOWHITE` * `NAVY` * `OLDLACE` * `OLIVE` * `OLIVEDRAB` * `ORANGE` * `ORANGERED` * `ORCHID` * `PALEGOLDENROD` * `PALEGREEN` * `PALETURQUOISE` * `PALEVIOLETRED` * `PAPAYAWHIP` * `PEACHPUFF` * `PERU` * `PINK` * `PLUM` * `POWDERBLUE` * `PURPLE` * `RED` * `ROSYBROWN` * `ROYALBLUE` * `SADDLEBROWN` * `SALMON` * `SANDYBROWN` * `SEAGREEN` * `SEASHELL` * `SIENNA` * `SILVER` * `SKYBLUE` * `SLATEBLUE` * `SLATEGREY` * `SNOW` * `SPRINGGREEN` * `STEELBLUE` * `TAN` * `TEAL` * `THISTLE` * `TOMATO` * `TURQUOISE` * `VIOLET` * `WHEAT` * `WHITE` * `WHITESMOKE` * `YELLOW` * `YELLOWGREEN`

Category: Mod related
SHOWGUI
Action

Show a custom gui screen, creates it if it doesn't exist. Set `[macro_keys]` to `true` when macro keys should still work.

Category: Mod related
STORE
Action

Stores a value into one of the predefined parameter lists Currently only `"place"` is allowed for `<type>` Your current location will be saved into the `$$p` list

Category: Mod related
STOREOVER
Action

Stores a value into one of the predefined parameter lists and overwrites an entry if it already exists Currently only `"place"` is allowed for `<type>` Your current location will be saved into the `$$p` list

Category: Mod related
UNIMPORT
Action

Remove the specified configuration overlay if active

Category: Mod related