List of Resources

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Filtros ativos: Tipo: "Event"

onArmourChange
Event

Raised whenever your armour level changes, for example when you take damage or put on a new piece of armour Each armour icon represents 2 armour points so the maximum armour level is 20

Category: N/A
onArmourDurabilityChange
Event

Raised when any currently-worn armour durability level changes Different items have different durability amounts nd change durability at different times

Category: N/A
onAutoCraftingComplete
Event

Raised when an auto-crafting process is completed

Category: N/A
onChat
Event

Raised whenever a new chat message arrives from the server

Category: N/A
onConfigChange
Event

Raised when the active configuration is changed Note that this event will be raised in the new config not the old one!

Category: N/A
onFilterableChat
Event

Raised whenever a new chat message is sent

Category: N/A
onFoodChange
Event

Raised whenever your food bar level changes Each food icon represents 2 food points so the maximum food level is 20

Category: N/A
onHealthChange
Event

Raised whenever your health level changes eg. when you take damage or receive health from food or potions Each heart represents 2 health points so the maximum health is 20

Category: N/A
onInventorySlotChange
Event

Raised when the selected inventory slot is changed

Category: N/A
onItemDurabilityChange
Event

Raised when the currently-wielded item's durability level changes Different items have different durability amounts and change durability at different times

Category: N/A
onJoinGame
Event

Raised whenever you join a game (single player or SMP) and can be used to start background macros or issue server commands when joining a new game

Category: N/A
onLevelChange
Event

Raised when your XP level changes

Category: N/A
onModeChange
Event

Raised when your game mode changes, for example when switching from creative to survival

Category: N/A
onOxygenChange
Event

Raised when your oxygen level changes The oxygen level represents the number of ticks that you can breathe underwater before beginning to drown

Category: N/A
onPickupItem
Event

Raised when an item is picked up by the player

Category: N/A
onPlayerJoined
Event

Raised when a new player joins the server in a multiplayer game

Category: N/A
onSendChatMessage
Event

Raised whenever a new chat message is sent

Category: N/A
onShowGui
Event

Raised when the current Minecraft GUI changes

Category: N/A
onWeatherChange
Event

Raised when the current weather level changes

Category: N/A
onWorldChange
Event

Raised when the world changes, for example when travelling between worlds in multi-world servers or travelling between Surface, Nether and End

Category: N/A
onXPChange
Event

Raised when you gain (or lose) experience

Category: N/A