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All Calculations Control Flow Equipped Armor Equipped Tool GUI Input Looking at Mod related Player Position Server Settings Time and Date Variables World

Filtros ativos: Categoria: "World" Tipo: "Variable"

BIOME
Variable

Biome the Player is currently in. Can be one of the following values: * `Ocean` * `Plains` * `Desert` * `Extreme Hills` * `Forest` * `Taiga` * `Swampland` * `River` * `Hell` * `Sky` * `Frozen Ocean` * `Frozen River` * `Ice Plains` * `Ice Mountains` * `Mushroom Island` * `Mushroom Island Shore` * `Beach` * `Desert Hills` * `Forest Hills` * `Taiga Hills` * `Extreme Hills Edge` * `Jungle` * `Jungle Hills `

Category: World
CHUNKUPDATES
Variable

Amount of chunk updates

Category: World
DAY
Variable

Number of day

Category: World
DAYTICKS
Variable

TICKS value modulo 24000 and shifted back 6000 so that 0 aligns with midnight

Category: World
DAYTIME
Variable

Ingame time in the format hh:mm

Category: World
DIMENSION
Variable

Dimension the Player is in. Can be one of the following values: * `NETHER` * `SURFACE` * `END` * `UNKNOWN`

Category: World
LOCALDIFFICULTY
Variable

Local difficulty of the world

Category: World
RAIN
Variable

Rain level

Category: World
SEED
Variable

Seed of the world (only available in SP)

Category: World
TICKS
Variable

current world time value (which will be a static number if doDayNightCycle game rule is false)

Category: World
TOTALTICKS
Variable

current total world time (which increases all the time regardless of the gamerule doDayNightCycle)

Category: World