List of Resources

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All Action Event Iterator Parameter REPL Command Variable
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All Calculations Control Flow Equipped Armor Equipped Tool GUI Input Looking at Mod related Player Position Server Settings Time and Date Variables World
~KEY_YEN
Variable

No description.

Category: N/A
KEY_YEN
Variable

No description.

Category: N/A
~KEY_Z
Variable

No description.

Category: N/A
KEY_Z
Variable

No description.

Category: N/A
KILL
REPL Command

Terminate a running macro by ID, use TASKS to list available tasks

Category: N/A
LCASE
Action

Converts the input string to lower case and stores it in output. Returns the output.

Category: Calculations
LEGGINGSDAMAGE
Variable

Maximum uses of the Players leggings

Category: Equipped Armor
LEGGINGSDURABILITY
Variable

Durability of the Players leggings

Category: Equipped Armor
LEGGINGSID
Variable

ID of the Players leggings

Category: Equipped Armor
LEGGINGSNAME
Variable

Displayname of the Players leggings

Category: Equipped Armor
LEVEL
Variable

XP level

Category: Player
LIGHT
Variable

Light level at current location

Category: Player
LIST
REPL Command

List available macro files in the macros directory

Category: N/A
LIVE
REPL Command

Enables or disables "live mode". When live mode is enabled, commands will be sent to the server as chat messages and received chat will display in the console. When live mode is disabled (default) the REPL acts as a sandbox and chat messages are only displayed in the local console.

Category: N/A
~LMOUSE
Variable

Whether the left mouse button was pressed at the start of the script

Category: Input
LMOUSE
Variable

Whether the left mouse button is pressed

Category: Input
LOCALDIFFICULTY
Variable

Local difficulty of the world

Category: World
LOG
Action

Shows the specified text only on the client-side in the chat window.

Category: Input
LOGRAW
Action

Similar to minecraft tellraw command, parses and outputs JSON chat into the client-side chat window.

Category: Input
LOGTO
Action

Outputs the specified text into the specified target, target can be a text file name or the name of a textarea. If you specify a file as a target is has to end with the `.txt` file extension. The files will always end up in `.minecraft\liteconfig\common\macros\logs`. It is not possible to change that location.

Category: Mod related
LOOK
Action

Faces the player in the specified direction, prefix angles with + or - for relative moves. If you want to look at a `<yaw>` value as seen in the F3 debug screen, you will have to add 180 to it. The `[time]` is parsed as a float value and then used as seconds. Alternative syntax: `LOOK(<direction>,[time])` `<direction>` can be one of the following values: * `"north"` * `"east"` * `"south"` * `"west"` * `"near"`

Category: Settings
LOOKS
Action

Smoothly turnes the player to the specified direction, prefix angles with + or - for relative moves If you want to look at a `<yaw>` value as seen in the F3 debug screen, you will have to add 180 to it. The `[time]` is parsed as a float value and then used as seconds. Alternative syntax: `LOOKS(<direction>,[time])` `<direction>` can be one of the following values: * `"north"` * `"east"` * `"south"` * `"west"` * `"near"`

Category: Settings
LOOP
Action

Ends a loop that was started with DO

Category: Control Flow
MACROID
Variable

Internal id of the macro.

Category: N/A
MACRONAME
Variable

Display name of the macro.

Category: N/A