List of Resources
See MKB through human eyesFilter by Category:
All Calculations Control Flow Equipped Armor Equipped Tool GUI Input Looking at Mod related Player Position Server Settings Time and Date Variables WorldGAMEMODE
VariableGamemode of the player as a string. Can be one of the following values: * `SURVIVAL` * `CREATIVE` * `ADVENTURE` * `SPECTATOR`
Category: PlayerGAMMA
ActionSets the brightness value (percent), specifying time causes the value to change smoothly. `<value>` has to be between `0` and `200`.
Category: SettingsGAMMA
VariableBrightness level
Category: SettingsGETID
ActionGets the ID and optionally the data value of the block at the specified coordinates in the world. Returns the name of the block.
Category: CalculationsGETIDREL
ActionGets the ID and optionally the data value of the block at the specified coordinates relative to the player. Returns the name of the block.
Category: CalculationsGETITEMINFO
ActionGets the name and other info for the specified item id Returns the item name
Category: CalculationsGETPROPERTY
ActionReturns the value of the specified property from the specified GUI control The following properties are available for each control: * __Button__ * `"name"` * `"visible"` * `"hotkey"` * `"text"` * `"hide"` * `"sticky"` * `"colour"` * `"background"` * __Icon__ * `"name"` * `"visible"` * `"align"` * `"scale"` * `"damage"` * `"background"` * __Label__ * `"name"` * `"visible"` * `"align"` * `"text"` * `"binding"` * `"shadow"` * `"colour"` * `"background"` * __Custom Gui__ * `"name"` * `"visible"` * `"layout"` * `"width"` * `"heigth"` * __Playback Status__ * `"name"` * `"visible"` * __Progress Bar__ * `"name"` * `"visible"` * `"expression"` * `"style"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Slider__ * `"name"` * `"visible"` * `"binding"` * `"hotkeydec"` * `"hotkeyinc"` * `"min"` * `"max"` * `"calcmin"` * `"calcmax"` * `"colour"` * `"background"` * __Textarea__ * `"name"` * `"visible"` * `"lifespan"` * `"colour"`
Category: Mod relatedGETSLOT
ActionGets the id of the slot containing an item matching the specified item id Returns the slot number
Category: GUIGETSLOTITEM
ActionGets information about the item in the specified slot Returns the item name
Category: GUIGUI
ActionOpens the specified gui screen. If no `[name]` is specified it will close the currently open gui. Possible values: * `"chat"` * `"filterablechat"` * `"menu"` * `"inventory"` * `"options"` * `"video"` * `"controls"` * `"macrobind"` * `"macroplayback"` * `"macroconfig"` * `"texteditor"` * `"repl"`
Category: GUIGUI
VariableName of the currently open GUI. Can be one of the following values: * `UNKNOWN` * `GUISTATS` * `GUISCREENADVANCEMENTS` * `GUICHAT` * `GUICOMMANDBLOCK` * `GUICONFIRMOPENLINK` * `GUICONTROLS` * `GUICREATEFLATWORLD` * `GUICREATEWORLD` * `GUICUSTOMIZESKIN` * `GUICUSTOMIZEWORLDSCREEN` * `GUIDISCONNECTED` * `GUIDOWNLOADTERRAIN` * `GUIENCHANTMENT` * `GUIERRORSCREEN` * `GUIFLATPRESETS` * `GUIGAMEOVER` * `GUIHOPPER` * `GUIINGAMEMENU` * `GUILANGUAGE` * `GUIMAINMENU` * `GUIMEMORYERRORSCREEN` * `GUIMERCHANT` * `GUIMULTIPLAYER` * `GUIOPTIONS` * `GUIREPAIR` * `GUISCREENADDSERVER` * `GUISCREENBOOK` * `GUISCREENCUSTOMIZEPRESETS` * `GUISCREENDEMO` * `GUISCREENOPTIONSSOUNDS` * `GUISCREENREALMSPROXY` * `GUISCREENRESOURCEPACKS` * `GUISCREENSERVERLIST` * `GUISCREENWORKING` * `GUISHARETOLAN` * `GUISLEEPMP` * `GUISNOOPER` * `GUIVIDEOSETTINGS` * `GUIWINGAME` * `GUIWORLDEDIT` * `GUIWORLDSELECTION` * `GUIYESNO` * `GUIBEACON` * `GUIBREWINGSTAND` * `GUICHEST` * `GUICONTAINERCREATIVE` * `GUICRAFTING` * `GUIDISPENSER` * `GUIEDITCOMMANDBLOCKMINECART` * `GUIEDITSIGN` * `GUIEDITSTRUCTURE` * `GUIFURNACE` * `GUIINVENTORY` * `GUISCREENHORSEINVENTORY` * `GUISHULKERBOX` * `SCREENCHATOPTIONS` * `GUICONNECTING`
Category: GUIHEALTH
VariableHealth points (each icon equals 2 points)
Category: PlayerHELMDAMAGE
VariableMaximum uses of the Players helm
Category: Equipped ArmorHELMDURABILITY
VariableDurability of the Players helm
Category: Equipped ArmorHELMID
VariableID of the Players helm
Category: Equipped ArmorHELMNAME
VariableDisplayname of the Players helm
Category: Equipped ArmorHELP
REPL CommandDisplays help on the specified console command
Category: N/AHIT
VariableType of the thing the Player is looking at Can be one of the following values: * `TILE` * `PLAYER` * `ENTITY` * `NONE`
Category: Looking atHIT_AGE
VariableNo description.
Category: N/AHIT_ATTACHED
VariableNo description.
Category: N/AHIT_AXIS
VariableNo description.
Category: N/AHIT_BITES
VariableNo description.
Category: N/AHIT_CHECK_DECAY
VariableNo description.
Category: N/AHIT_COLOR
VariableNo description.
Category: N/AHIT_CONDITIONAL
VariableNo description.
Category: N/A